package com.game.service.define;

public class GameDefine {
    public static final int GAME_MAIN = 200;
    public static final int GAME_SUB_GAME_START = 0;
    public static final int GAME_SUB_UPDATE_ROOMINFO = 1;
    public static final int GAME_SUB_GAME_RESULT = 2;
    public static final int GAME_SUB_UPDATE_USERINFO = 3;

    public static final int GAME_SUB_SOCKET_SUCCESS = 99;

    public static final int GAME_C_SUB_ENTER_ROOM = 100;
    public static final int GAME_C_SUB_BET = 101;
    public static final int GAME_C_SUB_LEAVE_ROOM = 102;
    public static final int GAME_C_SUB_GET_SCORE = 103;

    /**
     * 平衡退单
     */
    public static final int RETURN_TYPE_BALANCE = 0;
    /**
     * 超时退单
     */
    public static final int RETURN_TYPE_TIMEOUT = 1;

}
